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VoxelRPG
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  • Adrian Grannas
  • VoxelRPG
  • Issues

  • Open 42
  • Closed 87
  • All 129
New issue
  • Priority Created date Last updated Milestone due date Due date Popularity Label priority Manual
  • The UI mouse pickup system could use some improvment
    #129 · opened Jan 17, 2020 by Adrian Grannas   High Refactor To Do UI
    • 0
    updated Jan 17, 2020
  • Kinematic Player Controller onGround fails
    #128 · opened Jun 25, 2019 by Adrian Grannas   Bug Critical To Do
    • 0
    updated Jun 30, 2019
  • Evaluate if bullet is a viable physics engine
    #127 · opened Jun 04, 2019 by Adrian Grannas   Engine Feature Refactor Testing Needed
    • 2
    updated Jun 30, 2019
  • Extend the mob/entity system
    #125 · opened Jun 02, 2019 by Adrian Grannas   Doing
    • 0
    updated Jun 04, 2019
  • UI use remaining width
    #124 · opened Jun 01, 2019 by Adrian Grannas   Planning needed UI
    • 0
    updated Jun 01, 2019
  • Atlas mipmapping support.
    #122 · opened Jun 01, 2019 by Adrian Grannas   Engine Feature Graphics Low To Do
    • 0
    updated Jun 30, 2019
  • Fix Linear Atlas interpolation
    #121 · opened Jun 01, 2019 by Adrian Grannas   Engine Feature Graphics Medium To Do
    • 0
    updated Jun 01, 2019
  • SSAO
    #117 · opened May 27, 2019 by Adrian Grannas   Graphics To Do
    • 0
    updated May 29, 2019
  • Ore generation
    #116 · opened May 24, 2019 by Adrian Grannas   Doing Feature Gameplay To Do
    • 1
    updated Jun 26, 2019
  • Improve text rendering
    #108 · opened May 12, 2019 by Adrian Grannas   High To Do UI
    • 0
    updated May 27, 2019
  • Double the amount of break stages
    #105 · opened May 12, 2019 by Adrian Grannas   Graphics Medium To Do
    • 0
    updated May 12, 2019
  • Fighting Skill
    #103 · opened May 12, 2019 by Adrian Grannas   Feature Gameplay On Hold
    • 0
    updated May 23, 2019
  • Rework chunk collider to use ChunkTiles for reduction of redundant data
    #99 · opened Mar 22, 2019 by Patrick Dahlin   Engine Feature Medium Planning needed Refactor
    • 1
    updated May 20, 2019
  • Refactor Atlas system
    #97 · opened Feb 20, 2019 by Adrian Grannas   On Hold
    • 0
    updated May 23, 2019
  • UI atlas item texture registration
    #93 · opened Jan 05, 2019 by Adrian Grannas   To Do UI
    • 0
    updated May 12, 2019
  • Debug rendering does not use the render engine correctly
    #89 · opened Dec 31, 2018 by Adrian Grannas   Bug Critical To Do
    • 0
    updated Dec 31, 2018
  • Debug Menu Groups
    #88 · opened Dec 30, 2018 by Adrian Grannas   Engine Feature High To Do
    • 0
    updated Dec 30, 2018
  • Write RenderEngine Documentation
    #87 · opened Dec 30, 2018 by Adrian Grannas   Critical Graphics To Do
    • 0
    updated Dec 30, 2018
  • Asset managment system
    #86 · opened Dec 30, 2018 by Adrian Grannas   Engine Feature Medium On Hold
    • 0
    updated May 23, 2019
  • Mingw static linking   0 of 3 tasks completed
    #83 · opened Dec 28, 2018 by Adrian Grannas   To Do
    • 0
    updated Jan 11, 2020
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